**0.9.7**
---
```
- Adds full localization support for valheims supported languages
	- Localization can be edited in `Bepinex/config/ImpactfulSkills`, a restart is required for changes to take effect.
- Hauling movement XP is now granted from a single check (you can gain both at once)
	- Hauling XP from carrying goods no longer requires running, walking counts too.
	- Being over your maximum carry weight now grants hauling XP
	- HaulingMaxLoadRatio caps how much bonus XP an overloaded inventory can provide (defaults to 1.5x)
- HaulingCarryWeightXPMinWeight replaces HaulingCarryWeightXPThreshold, and is a flat inventory weight rather than a percentage (defaults to 275)
- HaulingCarryWeightXPMinDistance is now HaulingXPMinDistance, and applies to cart hauling as well. Set it to 0 to gain hauling XP without moving.
- HaulingCarryWeightXPInterval has been removed, HaulingXPCheckInterval replaces it (frequency of XP check, default 3s)
- Fixes farming multiplant requiring one extra level than defined
```

**0.9.6**
---
```
- Hauling now grants XP while travelling with a heavily loaded inventory, not just while pulling a cart.
	- Configurable via the new HaulingCarryWeightXP settings (defaults to 80% of your maximum carry weight)
	- HaulingCarryWeightXPInterval allows frequency tuning
	- HaulingCarryWeightXPMinDistance allows configuring required distance covered to provide XP
	- HaulingCarryWeightXPThreshold allows configuring the percentage of your carry weight that must be in use to gain XP
	- HaulingCarryWeightXPRate allows tuning specifically XP granted by moving with a heavily loaded inventory
```


**0.9.5**
---
```
- Improves plant grid snapping, new default grid snapping has stronger orientation snapping and will not form diagonals
- Planting grid orientation is now preserved between placements
```

**0.9.4**
---
```
- Fixes Woodcutting, Mining and AnimalWhisper to properly scale drops, resulting in a lower scaling of drops overall
```

**0.9.3**
---
```
- Fixes gathering causing an error when trying to gather from a prefab with a null drop (a pickable that has no pickable...)
- Fixes some mine rocks droping their loot at an incorrect location (center of object, not destroyed leaflet)
- Fixes a concurrent modification exception with mine rocks referencing an already destroyed vein
```

**0.9.2**
---
```
- Rebuild
```

**0.9.1**
---
```
- Add configurable keymap for toggling area planting/harvesting
	- UI Hotkey shown when cultivator is equipped
	- Can be activated any time, feedback message top left
- Improves consistency of XP gains for Voyager
	- Voyager could run into an issue where only one player on a boat would gain XP, that should be fixed
- Provides AnimalWhisper XP when nearby creatures breed
```

**0.9.0**
---
```
- Increases default Voyager skill gain rate by 50%
- Increases default Voyager sailing speed by 50% (now +150%)
- Adds Blocking skill perks (Thanks Leslie!)
	- lvl 25 - block power starts being increased based on skill level (75% vs vanilla 50% at lvl 100, configurable) eg 50% increase
	- lvl 40 - blocking returns stamina (50% of cost returned at level 100, configurable)
```

**0.8.2**
---
```
- Improves ship detection for exploration radius increase for Voyager
- Improves some plant grid edge cases where snapping would prefer to snap to a further away plant
```

**0.8.1**
---
```
- Plant Grid snapping reduced to cardinal directions only (orientation creation of farm still allows a larger degree of freedom)
- Added a toggle to disable the plant grid (sneak key)
- Increased default additional buffer space for plants to .2m (instead of .1m, please note you may need to delete or update your config)
```

**0.8.0**
---
```
- Adds mod detection and automatic deactivation of Impactful skills multiplanting with other grid-plant mods are available (configurable)
- Overhauls multi-plant system
	- Fixes duplicate planting of the first plant when multi-planting
	- Saves rotation of multi-planted entries
	- Allows better snapping to nearby plants
	- Allows snapping to other types of nearby plants
	- Added configuration to allow limiting the size of the planting grid (FarmingMultiplantColumnCount)
- Adds a safety reset when AOE harvest is interrupted (default 10s)
- Improves consistency of AOE harvest reset
```

**0.7.2**
---
```
- Fixes crafting bonuses for stacked item not being applied
- Fixes error while trying to upgrade extremely low cost items
- Enabled bonus item crafting for whole item pieces (such as armor etc, same as vanilla)
- Added missing localization for crafting materials refund
```

**0.7.1**
---
```
- Cooking bonus items now apply to mead bases
- Added seperate configs for Cooking
	- Chance of bonus cooking items
	- Max number of bonus items possible
	- Required level to activate bonus item chance
- Fixes for a potential race condition when mining is exploding a whole vein
```

**0.7.0**
---
```
- Adds multi-planting for the cultivator
	- This can be entirely enabled/disabled
	- Configurable number of max plants
	- Configurable level for when this perk becomes active
	- SNAPPING for same plant types (configurable)
- Adds Jumping skill improvements
	- lvl 10 your jump height can start increasing (vanilla also increases your jump height)
	- Jump modifier is a percentage of vanilla (0% removes jumping), default 125%
	- lvl 25 the distance you can fall before taking damage is increased (configurable, scales)
	- Fall damage reduction based on jumping skill level (default 50% less fall damage at level 100)
```

**0.6.1**
---
```
- Prevents excessive Voyager skill gain in some scenarios
- Added Polish Translation (thanks Jagr)
- Adds compatibility with SNEAKer (removes previous incompatibility)
- Improves compatiblity with MagicPlugin
- Improves compatibility with Crystals Magical
```

**0.6.0**
---
```
- Voyager
	- Adds damage reduction (starts lvl 10, scales with voyager skill)
	- Adds friend paddling (starts lvl 35, uses friends Voyager skill to increase your boat speed) friends must be attached to the boat.
	- Adds impact resistance (enabled at lvl 75, prevents damage to the boat when hitting other objects)
- Hauling (new skill)
	- Adds a small amount of total carry weight over time
	- Reduces the mass of carts when heavily loaded (scales, significantly)
	- Gain XP through moving carts, more xp for a heavier load
```

**0.5.21**
---
```
- Limited bonus crafting chance to valid percentile chance ranges
- Added an option to have fractional rolls for mining allowed to have a chance to spawn. This provides more linear scaling for drops with low chances (like mudpiles)
```

**0.5.20**
---
```
- Added extra safety checks for invalid denylist entries for pickable luck levels and items
- Added a denylist for mining drop modification
- Fixed a bug that could result in 1-2 more bonus item being given than intended when lucky crafting
- Rescaled mining drops with low chance to be less generous than before
- Fixes rockbreaker softlock on rock types not used by default
```

**0.5.19**
---
```
- Fixes mining loot increases not being applied to small destructible rocks
```

**0.5.18**
---
```
- Configuration to individually enable/disable swimming stamina cost reduction
- Configuration to modify the distance that Mining bonuses can be applied at
- Safety fallback, with configuration to reset rockbreaker incase it becomes stuck
- Fixes a bug which would cause 100 skill level to provide no extra mining drops in a very specific scenario
```

**0.5.17**
---
```
- Reduces chances that rockbreaker is not reset with rock destruction
- Reduces config sync strictness to allow players using the mod on servers (friends or dedicated) which do not have the mod to run their own configuration values instead of defaults
- Corrects mining AOE chance becoming unreachable
```

**0.5.16**
---
```
- Fixes hand crafting causing errors when no crafting table is available
```

**0.5.15**
---
```
- Fixes Cooking skill now being used as the skill level gate for bonus crafts when cooking food items (was crafting skill previously)
```

**0.5.14**
---
```
- Fix for excess swimming statmina consumption when stamina cost reduction is not active
```

**0.5.13**
---
```
- Make Voyager more permissive about what counts as being in the ship for skill gain
- Increased velocity requirements for Voyager skill gain, removed bounce velocity consideration (only forward or backward movement gives skill gains)
- Adds Swimming skill bonus:
  - Swimming speed increases with skill level (lvl 25+, configurable)
  - Reduces stamina drain while swimming (lvl 50+, configurable)
```

**0.5.12**
---
```
- Allows Farmings extra drops to work with any pickables, if configured to do so
	- Default configuration still prevents it from working on non-food related pickables
```

**0.5.11**
---
```
- Fixes Animal handling drops triggering for tamed creatures that do not have drops
```

**0.5.10**
---
```
- Additional configurabiliity for Mining drops chance for drops that have a chance to drop
- Configuration option to avoid increasing drops for mining products that are not stone/ore
```

**0.5.9**
---
```
- Fixes broken items not being unequipped when running out of durability
```

**0.5.8**
---
```
- Fixes honey not giving XP for Animal Whisperer when harvested
- Fixes an issue where high levels of Voyager could result in negative steering on some boats
```

**0.5.7**
---
```
- Fixes mining drop chance being overly generous on chance based ores
- Fixes mining drop chance giving extra drops on small trees
```

**0.5.6**
---
```
- Compatibility with ZenBees
- Fixes for bee biome allowance not working in some scenarios
```

**0.5.5**
---
```
- Fixes for Call to Arms
- Fixed an issue with destroying trees that had no drops
- Fixed an issue where Animal whisperer would cause an error on tamable creatures with no drops
- Added increased honey yields for the animal whisperer skill (15)
- Added the ability for beehives to work regardless of biome animal whisper (25)
```

**0.5.2**
---
```
- Fixes crafting bonus chance incorrectly giving a very high chance to get bonus crafts
```

**0.5.1**
---
```
- Fixes accesstools warning
```

**0.5.0**
---
```
- Adds CRAFTING skill bonuses!
  - Crafting provides a chance for additional crafting yields based on skill level (lvl 25+) (now more than 1, scaling with skill and configurable)
  - Crafting can refund partial resource costs sometimes (lvl 50+)
- Mining drop scales are now more linear (not exponential) for drops that have a highly variable chance of dropping
- Adds in more failsafes to prevent AOE mining from becoming disabled in the current session
- Added mining drop increases for small destructible rocks
```

**0.4.0**
---
```
- Better rock breaker per level scaling
- Sneak now provides a damage bonus to backstabs starting at level 25. Configurable enable/disable, level, and damage scale

```

**0.3.19**
---
```
- Added the ability to explode whole ore blocks at a small chance, default starting is lvl 75 with a max chance of 5%
- Improved compatibility for AOE mining with modified ore drops
- Improved performance of mining extremely large rocks
- Improved performance of mining returning drops for extremely large rocks
```

**0.3.18**
---
```
- Improves network synchronization for bonus gathering yields
- Increases vectors that are valid for triggering Voyager skill gains
- Increased default frequency of the voyager skill gain checks
- Increased the internal skill rate for Voyager
```

**0.3.17**
---
```
- Prevents enemy shields from providing blood magic XP
```

**0.3.16**
---
```
- Improves support for loot tables that create creatures, no longer causes errors or additional creature spawns based on luck
- Increases Mining AOE effect speed
```

**0.3.15**
---
```
- Improves support for mods that modify ore drops
```

**0.3.14**
---
```
- Prevents Voyager skill gains while on a boat but not moving
- Fixes a skill gain rate bug for Voyager impacting specific hardware configurations
- Corrects paddle speed scaling bonus
```

**0.3.13**
---
```
- Fixes AOE harvesting being disabled when harvesting only a few items
```

**0.3.12**
---
```
- Fixes a bug where if many items were triggered for AOE harvesting the async harvesting task would not re-enable AOE harvesting afterwards.
```

**0.3.11**
---
```
- Improve compatibility with mods which modify ore drops
```

**0.3.10**
---
```
- Prevents sneaking speed scaling from giving speed while you are over encumbered
- Fixes chain activation of gathering AOE skill on harvestables that are planted close together
```

**0.3.9**
---
```
- Improve compatibility with players who do not have the mod running
- Fixes a bug where gathering AOE harvest would not activate
- Reduced default frequency of Voyager skill gain
```

**0.3.8**
---
```
- Reduces luck when mining low chance yield rocks
- Adds an incompatibility with the "SNEAKr" mod, both mods patch the same thing and will not work together.
```

**0.3.7**
---
```
- Fixes a bug where shared would prevent skill gain in certain scenarios
```

**0.3.6**
---
```
- Fixes crash when mining rocks that are excessively large
```

**0.3.5**
---
```
- Increases flexibility of disallow list for shared XP
- Adds config to optionally disable AOE mining
```

**0.3.4**
---
```
- Reduces default scale of pickaxe AOE mining
- Adds a disallow list for shared XP
- Removes extra logging from stamina reduction
```

**0.3.3**
---
```
- Fixes infinite re-gathering from gathered nodes that are still visible
- Fixes stamina reduction causing returned stamina
```

**0.3.2**
---
```
- Makes Voyager skill gain rate configurable
```

**0.3.1**
---
```
- Fix for potential patch failure on minerock
```

**0.3.0**
---
```
- Initial release
- Adds improvements to Woodcutting, Pickaxe, Farming, Sneaking, Run, Bloodmagic, gathering, and cooking
- Adds new skills for Voyager, AnimalWhisper and sharing of xp between low/high skills
```