## Settings file was created by plugin ValheimGliders v1.0.0
## Plugin GUID: Yggdrah.ValheimGliders

[01 - ServerSync]

## Whether to enable or disable if the configuration is locked in which only server admins can change [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Lock Configuration = true

[02 - General Settings]

## Whether to enable or disable if pressing Space will toggle gliding. When disabled, hold Space to glide. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Toggle Mode = true

[02.01 - Wings 1]

## Whether to enable or disable Wings 1. When enabled, this wings configuration will be active. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Enabled = true

## Item prefab name that triggers Wings 1. Use vanilla item names like 'SwordIron' or custom item names. [Synced with Server]
# Setting type: String
# Default value: Glider_BackPack_Ygg
02 - Item Name = Glider_BackPack_Ygg

## Optional: Override the visual prefab shown when gliding. If empty, uses the trigger item's model. Use this to show wings while having a ring/amulet as the trigger item. [Synced with Server]
# Setting type: String
# Default value: DragonWings_Ygg
03 - Visual Prefab Override = DragonWings_Ygg

[02.02 - Wings 1]

## Whether to enable or disable checking the right hand slot for Wings 1 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - Check Right Hand = false

## Whether to enable or disable checking the left hand slot for Wings 1 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Check Left Hand = false

## Whether to enable or disable checking the utility/belt slot for Wings 1 item. [Synced with Server]
# Setting type: Boolean
# Default value: true
03 - Check Utility Slot = true

## Whether to enable or disable fall damage when landing after gliding with Wings 1. [Synced with Server]
# Setting type: Boolean
# Default value: true
04 - Prevent Fall Damage = true

## Whether to enable or disable using animation while gliding with Wings 1. [Synced with Server]
# Setting type: Boolean
# Default value: true
05 - Use Animation = true

[02.03 - Wings 1]

## Prevent glide trigger if you barely left ground for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: -0.5
01 - Min Activation Fall Speed = -0.5

## Maximum forward speed while gliding with Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 10
02 - Max Forward Speed = 10

## Forward acceleration while gliding with Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 5
03 - Forward Force = 5

## How fast you can fall while gliding with Wings 1 (more negative = faster fall). [Synced with Server]
# Setting type: Single
# Default value: -4
04 - Max Descent Speed = -4

## Yaw control while gliding with Wings 1 (deg/sec). [Synced with Server]
# Setting type: Single
# Default value: 120
05 - Air Turn Speed = 120

## Slight damping to stabilize lateral drift for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 0.15
06 - Lateral Damping = 0.15

## Start cushioning this far from ground for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 2.5
07 - Ground Probe Distance = 2.5

## Final descent cap near ground for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: -0.7
08 - Cushion Descent Speed = -0.7

## How quickly we clamp toward the cushion speed for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 0.6
09 - Cushion Lerp = 0.6

[02.04 - Wings 1]

## Maximum pitch angle (nose up/down) in degrees for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 25
01 - Max Pitch = 25

## Maximum roll angle (banking) in degrees for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 35
02 - Max Roll = 35

## How quickly pitch changes (lower = faster response) for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 0.15
03 - Pitch Smooth Time = 0.15

## How quickly roll/banking changes (lower = faster response) for Wings 1. [Synced with Server]
# Setting type: Single
# Default value: 0.1
04 - Roll Smooth Time = 0.1

[02.05 - Wings 1]

## Adjust Wings 1 vertical position on the player's back. Higher values move it up. [Synced with Server]
# Setting type: Single
# Default value: 0.3
01 - Up/Down Offset = 0.3

## Adjust Wings 1 horizontal position on the player's back. Positive values move it to the right. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Left/Right Offset = 0

## Adjust Wings 1 position front-to-back on the player. Negative values move it backward. [Synced with Server]
# Setting type: Single
# Default value: 0.7
03 - Forward/Back Offset = 0.7

[02.06 - Wings 1]

## Adjust Wings 1 pitch rotation in degrees. Controls tilt forward/backward. [Synced with Server]
# Setting type: Single
# Default value: 10
01 - X Rotation = 10

## Adjust Wings 1 yaw rotation in degrees. Controls left/right facing. [Synced with Server]
# Setting type: Single
# Default value: 160
02 - Y Rotation = 160

## Adjust Wings 1 roll rotation in degrees. Controls tilt to sides. [Synced with Server]
# Setting type: Single
# Default value: 0
03 - Z Rotation = 0

## Adjust the overall size of Wings 1. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 0.3
04 - Scale = 0.3

[02.07 - Wings 1]

## Whether to enable or disable SFX when gliding with Wings 1. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - SFX = true

## Whether to enable or disable SFX for Wings 1 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach SFX To Player = false

## Sound effect to play when starting to glide with Wings 1. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
03 - Start SFX = sfx_flap_glider_Ygg

## Sound effect to play continuously while gliding with Wings 1. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop SFX = 

## Sound effect to play when stopping gliding with Wings 1. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
05 - Stop SFX = sfx_flap_glider_Ygg

[02.08 - Wings 1]

## Whether to enable or disable VFX when gliding with Wings 1. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - VFX = false

## Whether to enable or disable VFX for Wings 1 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach VFX To Player = false

## Visual effect to play when starting to glide with Wings 1. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
03 - Start VFX = 

## Visual effect to play continuously while gliding with Wings 1. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop VFX = 

## Visual effect to play when stopping gliding with Wings 1. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
05 - Stop VFX = 

## Position for VFX for Wings 1: 'Root' (at player's feet), 'Middle' (at player's center), or 'Custom' (use custom coordinates). [Synced with Server]
# Setting type: String
# Default value: Root
06 - VFX Position = Root

## Scale factor for VFX for Wings 1. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 1
07 - VFX Scale = 1

## X offset for custom VFX position for Wings 1 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
08 - Custom X Offset = 0

## Y offset for custom VFX position for Wings 1 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 1
09 - Custom Y Offset = 1

## Z offset for custom VFX position for Wings 1 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
10 - Custom Z Offset = 0

[03.01 - Wings 2]

## Whether to enable or disable Wings 2. When enabled, this wings configuration will be active. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Enabled = true

## Item prefab name that triggers Wings 2. Use vanilla item names like 'SwordBronze' or custom item names. [Synced with Server]
# Setting type: String
# Default value: Glider_BackPack_DragonModer_Ygg
02 - Item Name = Glider_BackPack_DragonModer_Ygg

## Optional: Override the visual prefab shown when gliding. If empty, uses the trigger item's model. Use this to show wings while having a ring/amulet as the trigger item. [Synced with Server]
# Setting type: String
# Default value: DragonWings_Ygg1
03 - Visual Prefab Override = DragonWings_Ygg1

[03.02 - Wings 2]

## Whether to enable or disable checking the right hand slot for Wings 2 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - Check Right Hand = false

## Whether to enable or disable checking the left hand slot for Wings 2 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Check Left Hand = false

## Whether to enable or disable checking the utility/belt slot for Wings 2 item. [Synced with Server]
# Setting type: Boolean
# Default value: true
03 - Check Utility Slot = true

## Whether to enable or disable fall damage when landing after gliding with Wings 2. [Synced with Server]
# Setting type: Boolean
# Default value: true
04 - Prevent Fall Damage = true

## Whether to enable or disable using animation while gliding with Wings 2. [Synced with Server]
# Setting type: Boolean
# Default value: true
05 - Use Animation = true

[03.03 - Wings 2]

## Prevent glide trigger if you barely left ground for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: -0.5
01 - Min Activation Fall Speed = -0.5

## Maximum forward speed while gliding with Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 12
02 - Max Forward Speed = 12

## Forward acceleration while gliding with Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 8
03 - Forward Force = 8

## How fast you can fall while gliding with Wings 2 (more negative = faster fall). [Synced with Server]
# Setting type: Single
# Default value: -3.5
04 - Max Descent Speed = -3.5

## Yaw control while gliding with Wings 2 (deg/sec). [Synced with Server]
# Setting type: Single
# Default value: 100
05 - Air Turn Speed = 100

## Slight damping to stabilize lateral drift for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 0.15
06 - Lateral Damping = 0.15

## Start cushioning this far from ground for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 2.5
07 - Ground Probe Distance = 2.5

## Final descent cap near ground for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: -0.7
08 - Cushion Descent Speed = -0.7

## How quickly we clamp toward the cushion speed for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 0.6
09 - Cushion Lerp = 0.6

[03.04 - Wings 2]

## Maximum pitch angle (nose up/down) in degrees for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 25
01 - Max Pitch = 25

## Maximum roll angle (banking) in degrees for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 35
02 - Max Roll = 35

## How quickly pitch changes (lower = faster response) for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 0.15
03 - Pitch Smooth Time = 0.15

## How quickly roll/banking changes (lower = faster response) for Wings 2. [Synced with Server]
# Setting type: Single
# Default value: 0.1
04 - Roll Smooth Time = 0.1

[03.05 - Wings 2]

## Adjust Wings 2 vertical position on the player's back. Higher values move it up. [Synced with Server]
# Setting type: Single
# Default value: -0.18
01 - Up/Down Offset = -0.18

## Adjust Wings 2 horizontal position on the player's back. Positive values move it to the right. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Left/Right Offset = 0

## Adjust Wings 2 position front-to-back on the player. Negative values move it backward. [Synced with Server]
# Setting type: Single
# Default value: -0.15
03 - Forward/Back Offset = -0.15

[03.06 - Wings 2]

## Adjust Wings 2 pitch rotation in degrees. Controls tilt forward/backward. [Synced with Server]
# Setting type: Single
# Default value: 0
01 - X Rotation = 0

## Adjust Wings 2 yaw rotation in degrees. Controls left/right facing. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Y Rotation = 0

## Adjust Wings 2 roll rotation in degrees. Controls tilt to sides. [Synced with Server]
# Setting type: Single
# Default value: 0
03 - Z Rotation = 0

## Adjust the overall size of Wings 2. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 0.3
04 - Scale = 0.3

[03.07 - Wings 2]

## Whether to enable or disable SFX when gliding with Wings 2. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - SFX = true

## Whether to enable or disable SFX for Wings 2 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach SFX To Player = false

## Sound effect to play when starting to glide with Wings 2. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
03 - Start SFX = sfx_flap_glider_Ygg

## Sound effect to play continuously while gliding with Wings 2. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop SFX = 

## Sound effect to play when stopping gliding with Wings 2. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
05 - Stop SFX = sfx_flap_glider_Ygg

[03.08 - Wings 2]

## Whether to enable or disable VFX when gliding with Wings 2. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - VFX = false

## Whether to enable or disable VFX for Wings 2 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach VFX To Player = false

## Visual effect to play when starting to glide with Wings 2. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
03 - Start VFX = 

## Visual effect to play continuously while gliding with Wings 2. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop VFX = 

## Visual effect to play when stopping gliding with Wings 2. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
05 - Stop VFX = 

## Position for VFX for Wings 2: 'Root' (at player's feet), 'Middle' (at player's center), or 'Custom' (use custom coordinates). [Synced with Server]
# Setting type: String
# Default value: Root
06 - VFX Position = Root

## Scale factor for VFX for Wings 2. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 1
07 - VFX Scale = 1

## X offset for custom VFX position for Wings 2 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
08 - Custom X Offset = 0

## Y offset for custom VFX position for Wings 2 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 1
09 - Custom Y Offset = 1

## Z offset for custom VFX position for Wings 2 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
10 - Custom Z Offset = 0

[04.01 - Wings 3]

## Whether to enable or disable Wings 3. When enabled, this wings configuration will be active. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Enabled = true

## Item prefab name that triggers Wings 3. Use vanilla item names like 'SwordBlackmetal' or custom item names. [Synced with Server]
# Setting type: String
# Default value: Glider_BackPack_BlackDragon_Ygg
02 - Item Name = Glider_BackPack_BlackDragon_Ygg

## Optional: Override the visual prefab shown when gliding. If empty, uses the trigger item's model. Use this to show wings while having a ring/amulet as the trigger item. [Synced with Server]
# Setting type: String
# Default value: DragonWings_Ygg2
03 - Visual Prefab Override = DragonWings_Ygg2

[04.02 - Wings 3]

## Whether to enable or disable checking the right hand slot for Wings 3 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - Check Right Hand = false

## Whether to enable or disable checking the left hand slot for Wings 3 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Check Left Hand = false

## Whether to enable or disable checking the utility/belt slot for Wings 3 item. [Synced with Server]
# Setting type: Boolean
# Default value: true
03 - Check Utility Slot = true

## Whether to enable or disable fall damage when landing after gliding with Wings 3. [Synced with Server]
# Setting type: Boolean
# Default value: true
04 - Prevent Fall Damage = true

## Whether to enable or disable using animation while gliding with Wings 3. [Synced with Server]
# Setting type: Boolean
# Default value: true
05 - Use Animation = true

[04.03 - Wings 3]

## Prevent glide trigger if you barely left ground for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: -0.5
01 - Min Activation Fall Speed = -0.5

## Maximum forward speed while gliding with Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 20
02 - Max Forward Speed = 20

## Forward acceleration while gliding with Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 12
03 - Forward Force = 12

## How fast you can fall while gliding with Wings 3 (more negative = faster fall). [Synced with Server]
# Setting type: Single
# Default value: -2.5
04 - Max Descent Speed = -2.5

## Yaw control while gliding with Wings 3 (deg/sec). [Synced with Server]
# Setting type: Single
# Default value: 100
05 - Air Turn Speed = 100

## Slight damping to stabilize lateral drift for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 0.15
06 - Lateral Damping = 0.15

## Start cushioning this far from ground for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 2.5
07 - Ground Probe Distance = 2.5

## Final descent cap near ground for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: -0.7
08 - Cushion Descent Speed = -0.7

## How quickly we clamp toward the cushion speed for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 0.6
09 - Cushion Lerp = 0.6

[04.04 - Wings 3]

## Maximum pitch angle (nose up/down) in degrees for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 25
01 - Max Pitch = 25

## Maximum roll angle (banking) in degrees for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 35
02 - Max Roll = 35

## How quickly pitch changes (lower = faster response) for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 0.15
03 - Pitch Smooth Time = 0.15

## How quickly roll/banking changes (lower = faster response) for Wings 3. [Synced with Server]
# Setting type: Single
# Default value: 0.1
04 - Roll Smooth Time = 0.1

[04.05 - Wings 3]

## Adjust Wings 3 vertical position on the player's back. Higher values move it up. [Synced with Server]
# Setting type: Single
# Default value: -0.1
01 - Up/Down Offset = -0.1

## Adjust Wings 3 horizontal position on the player's back. Positive values move it to the right. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Left/Right Offset = 0

## Adjust Wings 3 position front-to-back on the player. Negative values move it backward. [Synced with Server]
# Setting type: Single
# Default value: -0.2
03 - Forward/Back Offset = -0.2

[04.06 - Wings 3]

## Adjust Wings 3 pitch rotation in degrees. Controls tilt forward/backward. [Synced with Server]
# Setting type: Single
# Default value: 0
01 - X Rotation = 0

## Adjust Wings 3 yaw rotation in degrees. Controls left/right facing. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Y Rotation = 0

## Adjust Wings 3 roll rotation in degrees. Controls tilt to sides. [Synced with Server]
# Setting type: Single
# Default value: 0
03 - Z Rotation = 0

## Adjust the overall size of Wings 3. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 0.3
04 - Scale = 0.3

[04.07 - Wings 3]

## Whether to enable or disable SFX when gliding with Wings 3. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - SFX = true

## Whether to enable or disable SFX for Wings 3 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach SFX To Player = false

## Sound effect to play when starting to glide with Wings 3. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
03 - Start SFX = sfx_flap_glider_Ygg

## Sound effect to play continuously while gliding with Wings 3. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
04 - Loop SFX = sfx_flap_glider_Ygg

## Sound effect to play when stopping gliding with Wings 3. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
05 - Stop SFX = sfx_flap_glider_Ygg

[04.08 - Wings 3]

## Whether to enable or disable VFX when gliding with Wings 3. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - VFX = false

## Whether to enable or disable VFX for Wings 3 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach VFX To Player = false

## Visual effect to play when starting to glide with Wings 3. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
03 - Start VFX = 

## Visual effect to play continuously while gliding with Wings 3. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop VFX = 

## Visual effect to play when stopping gliding with Wings 3. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
05 - Stop VFX = 

## Position for VFX for Wings 3: 'Root' (at player's feet), 'Middle' (at player's center), or 'Custom' (use custom coordinates). [Synced with Server]
# Setting type: String
# Default value: Root
06 - VFX Position = Root

## Scale factor for VFX for Wings 3. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 1
07 - VFX Scale = 1

## X offset for custom VFX position for Wings 3 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
08 - Custom X Offset = 0

## Y offset for custom VFX position for Wings 3 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 1
09 - Custom Y Offset = 1

## Z offset for custom VFX position for Wings 3 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
10 - Custom Z Offset = 0

[05.01 - Wings 4]

## Whether to enable or disable Wings 4. When enabled, this wings configuration will be active. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Enabled = true

## Item prefab name that triggers Wings 4. Use vanilla item names like 'SwordSilver' or custom item names. [Synced with Server]
# Setting type: String
# Default value: Glider_Gjall_BackPack_Ygg
02 - Item Name = Glider_Gjall_BackPack_Ygg

## Optional: Override the visual prefab shown when gliding. If empty, uses the trigger item's model. Use this to show wings while having a ring/amulet as the trigger item. [Synced with Server]
# Setting type: String
# Default value: DragonWings_Ygg3
03 - Visual Prefab Override = DragonWings_Ygg3

[05.02 - Wings 4]

## Whether to enable or disable checking the right hand slot for Wings 4 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - Check Right Hand = false

## Whether to enable or disable checking the left hand slot for Wings 4 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Check Left Hand = false

## Whether to enable or disable checking the utility/belt slot for Wings 4 item. [Synced with Server]
# Setting type: Boolean
# Default value: true
03 - Check Utility Slot = true

## Whether to enable or disable fall damage when landing after gliding with Wings 4. [Synced with Server]
# Setting type: Boolean
# Default value: true
04 - Prevent Fall Damage = true

## Whether to enable or disable using animation while gliding with Wings 4. [Synced with Server]
# Setting type: Boolean
# Default value: true
05 - Use Animation = true

[05.03 - Wings 4]

## Prevent glide trigger if you barely left ground for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: -0.5
01 - Min Activation Fall Speed = -0.5

## Maximum forward speed while gliding with Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 6
02 - Max Forward Speed = 6

## Forward acceleration while gliding with Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 11
03 - Forward Force = 11

## How fast you can fall while gliding with Wings 4 (more negative = faster fall). [Synced with Server]
# Setting type: Single
# Default value: -1
04 - Max Descent Speed = -1

## Yaw control while gliding with Wings 4 (deg/sec). [Synced with Server]
# Setting type: Single
# Default value: 130
05 - Air Turn Speed = 130

## Slight damping to stabilize lateral drift for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 0.15
06 - Lateral Damping = 0.15

## Start cushioning this far from ground for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 2.5
07 - Ground Probe Distance = 2.5

## Final descent cap near ground for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: -0.7
08 - Cushion Descent Speed = -0.7

## How quickly we clamp toward the cushion speed for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 0.6
09 - Cushion Lerp = 0.6

[05.04 - Wings 4]

## Maximum pitch angle (nose up/down) in degrees for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 25
01 - Max Pitch = 25

## Maximum roll angle (banking) in degrees for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 35
02 - Max Roll = 35

## How quickly pitch changes (lower = faster response) for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 0.15
03 - Pitch Smooth Time = 0.15

## How quickly roll/banking changes (lower = faster response) for Wings 4. [Synced with Server]
# Setting type: Single
# Default value: 0.1
04 - Roll Smooth Time = 0.1

[05.05 - Wings 4]

## Adjust Wings 4 vertical position on the player's back. Higher values move it up. [Synced with Server]
# Setting type: Single
# Default value: -2
01 - Up/Down Offset = -2

## Adjust Wings 4 horizontal position on the player's back. Positive values move it to the right. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Left/Right Offset = 0

## Adjust Wings 4 position front-to-back on the player. Negative values move it backward. [Synced with Server]
# Setting type: Single
# Default value: -5
03 - Forward/Back Offset = -5

[05.06 - Wings 4]

## Adjust Wings 4 pitch rotation in degrees. Controls tilt forward/backward. [Synced with Server]
# Setting type: Single
# Default value: 70
01 - X Rotation = 70

## Adjust Wings 4 yaw rotation in degrees. Controls left/right facing. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Y Rotation = 0

## Adjust Wings 4 roll rotation in degrees. Controls tilt to sides. [Synced with Server]
# Setting type: Single
# Default value: 0
03 - Z Rotation = 0

## Adjust the overall size of Wings 4. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 0.4
04 - Scale = 0.4

[05.07 - Wings 4]

## Whether to enable or disable SFX when gliding with Wings 4. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - SFX = true

## Whether to enable or disable SFX for Wings 4 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach SFX To Player = false

## Sound effect to play when starting to glide with Wings 4. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
03 - Start SFX = sfx_flap_glider_Ygg

## Sound effect to play continuously while gliding with Wings 4. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop SFX = 

## Sound effect to play when stopping gliding with Wings 4. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
05 - Stop SFX = sfx_flap_glider_Ygg

[05.08 - Wings 4]

## Whether to enable or disable VFX when gliding with Wings 4. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - VFX = false

## Whether to enable or disable VFX for Wings 4 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach VFX To Player = false

## Visual effect to play when starting to glide with Wings 4. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
03 - Start VFX = 

## Visual effect to play continuously while gliding with Wings 4. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop VFX = 

## Visual effect to play when stopping gliding with Wings 4. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
05 - Stop VFX = 

## Position for VFX for Wings 4: 'Root' (at player's feet), 'Middle' (at player's center), or 'Custom' (use custom coordinates). [Synced with Server]
# Setting type: String
# Default value: Root
06 - VFX Position = Root

## Scale factor for VFX for Wings 4. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 1
07 - VFX Scale = 1

## X offset for custom VFX position for Wings 4 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
08 - Custom X Offset = 0

## Y offset for custom VFX position for Wings 4 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 1
09 - Custom Y Offset = 1

## Z offset for custom VFX position for Wings 4 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
10 - Custom Z Offset = 0

[06.01 - Wings 5]

## Whether to enable or disable Wings 5. When enabled, this wings configuration will be active. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Enabled = true

## Item prefab name that triggers Wings 5. Use vanilla item names like 'SwordFlametal' or custom item names. [Synced with Server]
# Setting type: String
# Default value: Glider_Gjall_Fader_BackPack_Ygg
02 - Item Name = Glider_Gjall_Fader_BackPack_Ygg

## Optional: Override the visual prefab shown when gliding. If empty, uses the trigger item's model. Use this to show wings while having a ring/amulet as the trigger item. [Synced with Server]
# Setting type: String
# Default value: DragonWings_Ygg4
03 - Visual Prefab Override = DragonWings_Ygg4

[06.02 - Wings 5]

## Whether to enable or disable checking the right hand slot for Wings 5 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - Check Right Hand = false

## Whether to enable or disable checking the left hand slot for Wings 5 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Check Left Hand = false

## Whether to enable or disable checking the utility/belt slot for Wings 5 item. [Synced with Server]
# Setting type: Boolean
# Default value: true
03 - Check Utility Slot = true

## Whether to enable or disable fall damage when landing after gliding with Wings 5. [Synced with Server]
# Setting type: Boolean
# Default value: true
04 - Prevent Fall Damage = true

## Whether to enable or disable using animation while gliding with Wings 5. [Synced with Server]
# Setting type: Boolean
# Default value: true
05 - Use Animation = true

[06.03 - Wings 5]

## Prevent glide trigger if you barely left ground for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: -0.5
01 - Min Activation Fall Speed = -0.5

## Maximum forward speed while gliding with Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 20
02 - Max Forward Speed = 20

## Forward acceleration while gliding with Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 14
03 - Forward Force = 14

## How fast you can fall while gliding with Wings 5 (more negative = faster fall). [Synced with Server]
# Setting type: Single
# Default value: -1
04 - Max Descent Speed = -1

## Yaw control while gliding with Wings 5 (deg/sec). [Synced with Server]
# Setting type: Single
# Default value: 150
05 - Air Turn Speed = 150

## Slight damping to stabilize lateral drift for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 0.15
06 - Lateral Damping = 0.15

## Start cushioning this far from ground for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 2.5
07 - Ground Probe Distance = 2.5

## Final descent cap near ground for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: -0.7
08 - Cushion Descent Speed = -0.7

## How quickly we clamp toward the cushion speed for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 0.6
09 - Cushion Lerp = 0.6

[06.04 - Wings 5]

## Maximum pitch angle (nose up/down) in degrees for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 25
01 - Max Pitch = 25

## Maximum roll angle (banking) in degrees for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 35
02 - Max Roll = 35

## How quickly pitch changes (lower = faster response) for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 0.15
03 - Pitch Smooth Time = 0.15

## How quickly roll/banking changes (lower = faster response) for Wings 5. [Synced with Server]
# Setting type: Single
# Default value: 0.1
04 - Roll Smooth Time = 0.1

[06.05 - Wings 5]

## Adjust Wings 5 vertical position on the player's back. Higher values move it up. [Synced with Server]
# Setting type: Single
# Default value: -1
01 - Up/Down Offset = -1

## Adjust Wings 5 horizontal position on the player's back. Positive values move it to the right. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Left/Right Offset = 0

## Adjust Wings 5 position front-to-back on the player. Negative values move it backward. [Synced with Server]
# Setting type: Single
# Default value: -2.5
03 - Forward/Back Offset = -2.5

[06.06 - Wings 5]

## Adjust Wings 5 pitch rotation in degrees. Controls tilt forward/backward. [Synced with Server]
# Setting type: Single
# Default value: 70
01 - X Rotation = 70

## Adjust Wings 5 yaw rotation in degrees. Controls left/right facing. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Y Rotation = 0

## Adjust Wings 5 roll rotation in degrees. Controls tilt to sides. [Synced with Server]
# Setting type: Single
# Default value: 0
03 - Z Rotation = 0

## Adjust the overall size of Wings 5. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 0.2
04 - Scale = 0.2

[06.07 - Wings 5]

## Whether to enable or disable SFX when gliding with Wings 5. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - SFX = true

## Whether to enable or disable SFX for Wings 5 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach SFX To Player = false

## Sound effect to play when starting to glide with Wings 5. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_FireAddFuel
03 - Start SFX = sfx_FireAddFuel

## Sound effect to play continuously while gliding with Wings 5. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop SFX = 

## Sound effect to play when stopping gliding with Wings 5. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
05 - Stop SFX = sfx_flap_glider_Ygg

[06.08 - Wings 5]

## Whether to enable or disable VFX when gliding with Wings 5. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - VFX = false

## Whether to enable or disable VFX for Wings 5 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach VFX To Player = false

## Visual effect to play when starting to glide with Wings 5. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: vfx_GjallFuelBurst_Ygg
03 - Start VFX = vfx_GjallFuelBurst_Ygg

## Visual effect to play continuously while gliding with Wings 5. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: vfx_GjallFuelBurst_Ygg2
04 - Loop VFX = vfx_GjallFuelBurst_Ygg2

## Visual effect to play when stopping gliding with Wings 5. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: vfx_odin_despawn
05 - Stop VFX = vfx_odin_despawn

## Position for VFX for Wings 5: 'Root' (at player's feet), 'Middle' (at player's center), or 'Custom' (use custom coordinates). [Synced with Server]
# Setting type: String
# Default value: Root
06 - VFX Position = Root

## Scale factor for VFX for Wings 5. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 1
07 - VFX Scale = 1

## X offset for custom VFX position for Wings 5 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
08 - Custom X Offset = 0

## Y offset for custom VFX position for Wings 5 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 1
09 - Custom Y Offset = 1

## Z offset for custom VFX position for Wings 5 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
10 - Custom Z Offset = 0

[07.01 - Wings 6]

## Whether to enable or disable Wings 6. When enabled, this wings configuration will be active. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Enabled = true

## Item prefab name that triggers Wings 6. Use vanilla item names or custom item names. [Synced with Server]
# Setting type: String
# Default value: Glider_Pelt_Ygg
02 - Item Name = Glider_Pelt_Ygg

## Optional: Override the visual prefab shown when gliding. If empty, uses the trigger item's model. Use this to show wings while having a ring/amulet as the trigger item. [Synced with Server]
# Setting type: String
# Default value: DragonWings_Ygg5
03 - Visual Prefab Override = DragonWings_Ygg5

[07.02 - Wings 6]

## Whether to enable or disable checking the right hand slot for Wings 6 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - Check Right Hand = false

## Whether to enable or disable checking the left hand slot for Wings 6 item. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Check Left Hand = false

## Whether to enable or disable checking the utility/belt slot for Wings 6 item. [Synced with Server]
# Setting type: Boolean
# Default value: true
03 - Check Utility Slot = true

## Whether to enable or disable fall damage when landing after gliding with Wings 6. [Synced with Server]
# Setting type: Boolean
# Default value: true
04 - Prevent Fall Damage = true

## Whether to enable or disable using animation while gliding with Wings 6. [Synced with Server]
# Setting type: Boolean
# Default value: true
05 - Use Animation = true

[07.03 - Wings 6]

## Prevent glide trigger if you barely left ground for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: -0.5
01 - Min Activation Fall Speed = -0.5

## Maximum forward speed while gliding with Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 10
02 - Max Forward Speed = 10

## Forward acceleration while gliding with Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 5
03 - Forward Force = 5

## How fast you can fall while gliding with Wings 6 (more negative = faster fall). [Synced with Server]
# Setting type: Single
# Default value: -4
04 - Max Descent Speed = -4

## Yaw control while gliding with Wings 6 (deg/sec). [Synced with Server]
# Setting type: Single
# Default value: 120
05 - Air Turn Speed = 120

## Slight damping to stabilize lateral drift for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 0.15
06 - Lateral Damping = 0.15

## Start cushioning this far from ground for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 2.5
07 - Ground Probe Distance = 2.5

## Final descent cap near ground for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: -0.7
08 - Cushion Descent Speed = -0.7

## How quickly we clamp toward the cushion speed for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 0.6
09 - Cushion Lerp = 0.6

[07.04 - Wings 6]

## Maximum pitch angle (nose up/down) in degrees for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 25
01 - Max Pitch = 25

## Maximum roll angle (banking) in degrees for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 35
02 - Max Roll = 35

## How quickly pitch changes (lower = faster response) for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 0.15
03 - Pitch Smooth Time = 0.15

## How quickly roll/banking changes (lower = faster response) for Wings 6. [Synced with Server]
# Setting type: Single
# Default value: 0.1
04 - Roll Smooth Time = 0.1

[07.05 - Wings 6]

## Adjust Wings 6 vertical position on the player's back. Higher values move it up. [Synced with Server]
# Setting type: Single
# Default value: 0.3
01 - Up/Down Offset = 0.3

## Adjust Wings 6 horizontal position on the player's back. Positive values move it to the right. [Synced with Server]
# Setting type: Single
# Default value: 0
02 - Left/Right Offset = 0

## Adjust Wings 6 position front-to-back on the player. Negative values move it backward. [Synced with Server]
# Setting type: Single
# Default value: 0.7
03 - Forward/Back Offset = 0.7

[07.06 - Wings 6]

## Adjust Wings 6 pitch rotation in degrees. Controls tilt forward/backward. [Synced with Server]
# Setting type: Single
# Default value: 10
01 - X Rotation = 10

## Adjust Wings 6 yaw rotation in degrees. Controls left/right facing. [Synced with Server]
# Setting type: Single
# Default value: 160
02 - Y Rotation = 160

## Adjust Wings 6 roll rotation in degrees. Controls tilt to sides. [Synced with Server]
# Setting type: Single
# Default value: 0
03 - Z Rotation = 0

## Adjust the overall size of Wings 6. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 0.3
04 - Scale = 0.3

[07.07 - Wings 6]

## Whether to enable or disable SFX when gliding with Wings 6. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - SFX = true

## Whether to enable or disable SFX for Wings 6 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach SFX To Player = false

## Sound effect to play when starting to glide with Wings 6. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
03 - Start SFX = sfx_flap_glider_Ygg

## Sound effect to play continuously while gliding with Wings 6. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop SFX = 

## Sound effect to play when stopping gliding with Wings 6. Use vanilla sound effect names. [Synced with Server]
# Setting type: String
# Default value: sfx_flap_glider_Ygg
05 - Stop SFX = sfx_flap_glider_Ygg

[07.08 - Wings 6]

## Whether to enable or disable VFX when gliding with Wings 6. [Synced with Server]
# Setting type: Boolean
# Default value: false
01 - VFX = false

## Whether to enable or disable VFX for Wings 6 will be attached to the player and follow their movement. [Synced with Server]
# Setting type: Boolean
# Default value: false
02 - Attach VFX To Player = false

## Visual effect to play when starting to glide with Wings 6. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
03 - Start VFX = 

## Visual effect to play continuously while gliding with Wings 6. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
04 - Loop VFX = 

## Visual effect to play when stopping gliding with Wings 6. Use vanilla VFX names. [Synced with Server]
# Setting type: String
# Default value: 
05 - Stop VFX = 

## Position for VFX for Wings 6: 'Root' (at player's feet), 'Middle' (at player's center), or 'Custom' (use custom coordinates). [Synced with Server]
# Setting type: String
# Default value: Root
06 - VFX Position = Root

## Scale factor for VFX for Wings 6. 1.0 is normal size. [Synced with Server]
# Setting type: Single
# Default value: 1
07 - VFX Scale = 1

## X offset for custom VFX position for Wings 6 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
08 - Custom X Offset = 0

## Y offset for custom VFX position for Wings 6 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 1
09 - Custom Y Offset = 1

## Z offset for custom VFX position for Wings 6 (only used when VFX Position is set to 'Custom'). [Synced with Server]
# Setting type: Single
# Default value: 0
10 - Custom Z Offset = 0

[Black Dragon Glider Wings]

## Crafting station where Black Dragon Glider Wings is available.
# Setting type: CraftingTable
# Default value: BlackForge
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, MeadCauldron, Forge, ArtisanTable, StoneCutter, MageTable, PrepTable, BlackForge, Custom
Crafting Station = BlackForge

# Setting type: String
# Default value: 
Custom Crafting Station = 

## Required crafting station level to craft Black Dragon Glider Wings.
# Setting type: Int32
# Default value: 0
Crafting Station Level = 0

## Whether only one of the ingredients is needed to craft Black Dragon Glider Wings
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off

## Multiplies the crafted amount based on the quality of the resources when crafting Black Dragon Glider Wings. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1

## Item costs to craft Black Dragon Glider Wings
# Setting type: String
# Default value: Glider_BackPack_DragonModer_Ygg:1,FaderDrop:10,TrophyFader:1
Crafting Costs = Glider_BackPack_DragonModer_Ygg:1,FaderDrop:10,TrophyFader:1

## Black Dragon Glider Wings drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Black Dragon Glider Wings.
# Setting type: Single
# Default value: 0.3
Weight = 0.3

## Trader value of Black Dragon Glider Wings.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Black Dragon Glider Wings.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Black Dragon Glider Wings at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Black Dragon Glider Wings in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Black Dragon Glider Wings at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Celestial Wings]

## Celestial Wings drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Celestial Wings.
# Setting type: Single
# Default value: 2
Weight = 2

## Trader value of Celestial Wings.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Celestial Wings.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Celestial Wings at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Celestial Wings in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Celestial Wings at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Deer Hide Glider]

## Crafting station where Deer Hide Glider is available.
# Setting type: CraftingTable
# Default value: Workbench
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, MeadCauldron, Forge, ArtisanTable, StoneCutter, MageTable, PrepTable, BlackForge, Custom
Crafting Station = Workbench

# Setting type: String
# Default value: 
Custom Crafting Station = 

## Required crafting station level to craft Deer Hide Glider.
# Setting type: Int32
# Default value: 0
Crafting Station Level = 0

## Whether only one of the ingredients is needed to craft Deer Hide Glider
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off

## Multiplies the crafted amount based on the quality of the resources when crafting Deer Hide Glider. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1

## Item costs to craft Deer Hide Glider
# Setting type: String
# Default value: DeerHide:5,Resin:10,LeatherScraps:10,Wood:15
Crafting Costs = DeerHide:5,Resin:10,LeatherScraps:10,Wood:15

## Deer Hide Glider drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Deer Hide Glider.
# Setting type: Single
# Default value: 0.3
Weight = 0.3

## Trader value of Deer Hide Glider.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Deer Hide Glider.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Deer Hide Glider at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Deer Hide Glider in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Deer Hide Glider at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Dragon Glider Wings]

## Dragon Glider Wings drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Dragon Glider Wings.
# Setting type: Single
# Default value: 0.3
Weight = 0.3

## Trader value of Dragon Glider Wings.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Dragon Glider Wings.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Dragon Glider Wings at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Dragon Glider Wings in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Dragon Glider Wings at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Gjall Air Balloon]

## Crafting station where Gjall Air Balloon is available.
# Setting type: CraftingTable
# Default value: BlackForge
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, MeadCauldron, Forge, ArtisanTable, StoneCutter, MageTable, PrepTable, BlackForge, Custom
Crafting Station = BlackForge

# Setting type: String
# Default value: 
Custom Crafting Station = 

## Required crafting station level to craft Gjall Air Balloon.
# Setting type: Int32
# Default value: 0
Crafting Station Level = 0

## Whether only one of the ingredients is needed to craft Gjall Air Balloon
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off

## Multiplies the crafted amount based on the quality of the resources when crafting Gjall Air Balloon. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1

## Item costs to craft Gjall Air Balloon
# Setting type: String
# Default value: TrophyGjall:1,Wisp:10,YggdrasilWood:15
Crafting Costs = TrophyGjall:1,Wisp:10,YggdrasilWood:15

## Gjall Air Balloon drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Gjall Air Balloon.
# Setting type: Single
# Default value: 0.3
Weight = 0.3

## Trader value of Gjall Air Balloon.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Gjall Air Balloon.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Gjall Air Balloon at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Gjall Air Balloon in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Gjall Air Balloon at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Glider Bag]

## Crafting station where Glider Bag is available.
# Setting type: CraftingTable
# Default value: Workbench
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, MeadCauldron, Forge, ArtisanTable, StoneCutter, MageTable, PrepTable, BlackForge, Custom
Crafting Station = Workbench

# Setting type: String
# Default value: 
Custom Crafting Station = 

## Required crafting station level to craft Glider Bag.
# Setting type: Int32
# Default value: 0
Crafting Station Level = 0

## Whether only one of the ingredients is needed to craft Glider Bag
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off

## Multiplies the crafted amount based on the quality of the resources when crafting Glider Bag. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1

## Item costs to craft Glider Bag
# Setting type: String
# Default value: WolfPelt:5,Resin:10,Crystal:10,FineWood:15
Crafting Costs = WolfPelt:5,Resin:10,Crystal:10,FineWood:15

## Glider Bag drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Glider Bag.
# Setting type: Single
# Default value: 0.3
Weight = 0.3

## Trader value of Glider Bag.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Glider Bag.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Glider Bag at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Glider Bag in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Glider Bag at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Glider Glass]

## Glider Glass drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Glider Glass.
# Setting type: Single
# Default value: 2
Weight = 2

## Trader value of Glider Glass.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Glider Glass.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Glider Glass at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Glider Glass in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Glider Glass at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Glider Stamina]

## When enabled, every glider drains stamina while gliding. When stamina runs out, gliding stops and the player falls. [Synced with Server]
# Setting type: Boolean
# Default value: true
01 - Enable Stamina System = true

## How much stamina is drained per second while gliding. Higher value drains stamina faster. [Synced with Server]
# Setting type: Single
# Default value: 3
02 - Stamina Drain Per Second = 3

## Minimum stamina required before the player can start gliding. Set to 0 to allow starting with any stamina. [Synced with Server]
# Setting type: Single
# Default value: 10
03 - Minimum Stamina To Start Gliding = 10

[Infused Gjall Balloon]

## Infused Gjall Balloon drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Infused Gjall Balloon.
# Setting type: Single
# Default value: 2
Weight = 2

## Trader value of Infused Gjall Balloon.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Infused Gjall Balloon.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Infused Gjall Balloon at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Infused Gjall Balloon in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Infused Gjall Balloon at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

[Infused Gjall Glider]

## Crafting station where Infused Gjall Glider is available.
# Setting type: CraftingTable
# Default value: BlackForge
# Acceptable values: Disabled, Inventory, Workbench, Cauldron, MeadCauldron, Forge, ArtisanTable, StoneCutter, MageTable, PrepTable, BlackForge, Custom
Crafting Station = BlackForge

# Setting type: String
# Default value: 
Custom Crafting Station = 

## Required crafting station level to craft Infused Gjall Glider.
# Setting type: Int32
# Default value: 0
Crafting Station Level = 0

## Whether only one of the ingredients is needed to craft Infused Gjall Glider
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Require only one resource = Off

## Multiplies the crafted amount based on the quality of the resources when crafting Infused Gjall Glider. Only works, if Require Only One Resource is true.
# Setting type: Single
# Default value: 1
Quality Multiplier = 1

## Item costs to craft Infused Gjall Glider
# Setting type: String
# Default value: Glider_Gjall_BackPack_Ygg:1,TrophyFader:1
Crafting Costs = Glider_Gjall_BackPack_Ygg:1,TrophyFader:1

## Infused Gjall Glider drops from this creature.
# Setting type: String
# Default value: 
Drops from = 

## Weight of Infused Gjall Glider.
# Setting type: Single
# Default value: 0.3
Weight = 0.3

## Trader value of Infused Gjall Glider.
# Setting type: Int32
# Default value: 0
Trader Value = 0

## Which traders sell Infused Gjall Glider.
# Setting type: Trader
# Default value: None
# Acceptable values: None, Haldor, Hildir
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Trader Selling = None

## Price of Infused Gjall Glider at the trader.
# Setting type: UInt32
# Default value: 0
Trader Price = 0

## Stack size of Infused Gjall Glider in the trader. Also known as the number of items sold by a trader in one transaction.
# Setting type: UInt32
# Default value: 1
Trader Stack = 1

## Required global key to unlock Infused Gjall Glider at the trader.
# Setting type: String
# Default value: 
Trader Required Global Key = 

