[Auction] ## Duration of territory auctions in hours # Setting type: Int32 # Default value: 48 DurationHours = 48 ## Minimum amount a bid must exceed the current bid by # Setting type: Int32 # Default value: 50 MinimumBidIncrement = 50 [Debt] ## Days a player can be in debt before bankruptcy # Setting type: Int32 # Default value: 14 DaysUntilBankruptcy = 14 ## Duration of ban after bankruptcy (in days) # Setting type: Int32 # Default value: 7 BanDurationDays = 7 [Economy] ## Base cost to claim a territory in coins # Setting type: Int32 # Default value: 500 ClaimCost = 500 ## Multiplier for territories containing Points of Interest (boss altars, traders) # Setting type: Single # Default value: 2 POIMultiplier = 2 ## Maximum monster star level bonus from global debt. Set to match your Creature Level Control max stars. # Setting type: Int32 # Default value: 2 MaxDebtStarBonus = 2 ## Hours between passive income ticks for territory owners (1x toll per interval) # Setting type: Single # Default value: 3 PassiveIncomeIntervalHours = 3 ## Minutes a player can re-cross a border without paying toll again # Setting type: Single # Default value: 60 TollCooldownMinutes = 60 PermitCost = 2500 [Economy.Tolls] ## Toll for Meadows biome # Setting type: Int32 # Default value: 20 Meadows = 20 ## Toll for Black Forest biome # Setting type: Int32 # Default value: 40 BlackForest = 40 ## Toll for Swamp biome # Setting type: Int32 # Default value: 80 Swamp = 80 ## Toll for Mountain biome # Setting type: Int32 # Default value: 120 Mountain = 120 ## Toll for Plains biome # Setting type: Int32 # Default value: 160 Plains = 160 ## Toll for Mistlands biome # Setting type: Int32 # Default value: 200 Mistlands = 200 ## Toll for Ashlands biome # Setting type: Int32 # Default value: 240 Ashlands = 240 ## Toll for Deep North biome # Setting type: Int32 # Default value: 280 DeepNorth = 280 ## Toll for Ocean biome # Setting type: Int32 # Default value: 10 Ocean = 10 [Grid] ## Size of each territory in meters. Default 500m (larger = fewer territories). Requires restart. # Setting type: Single # Default value: 500 TerritorySize = 500 ## Radius of MIDGARD, the neutral hub town around world spawn: no claims, no union territory, no PvP. 1000m is a walkable town; the old 2500m was sized for the custom maze world and swallows far too much of a vanilla map. # Setting type: Single # Default value: 1000 SpawnProtectionRadius = 375 ## Maximum number of territories a player can own # Setting type: Int32 # Default value: 3 MaxTerritoriesPerPlayer = 3 ## World radius in meters. Default Valheim is 10500. For Expand World mod, match your world radius setting (e.g. 15000). # Setting type: Single # Default value: 10500 WorldRadius = 10500 ## World X of MIDGARD, the neutral hub town. Set to your world's spawn point. Requires restart. # Setting type: Single # Default value: 0 SpawnCenterX = 38 ## World Z of MIDGARD, the neutral hub town. Set to your world's spawn point. Requires restart. # Setting type: Single # Default value: 0 SpawnCenterZ = -7 ## Target number of territories. For larger worlds (e.g. 15000m radius with Expand World), increase proportionally. Suggested: 350 for 10500m, 700 for 15000m. # Setting type: Int32 # Default value: 350 TerritoryCount = 350 [Guardians] ## Maximum guardians a landlord can assign per territory # Setting type: Int32 # Default value: 2 MaxPerTerritory = 2 [NewPlayer] ## Duration in hours that new players are exempt from toll payments # Setting type: Single # Default value: 24 TrialRunDurationHours = 24 [Protection] ## Server password required to run Freyja Landlord on a dedicated server. Leave as-is on game clients — this check is ignored there. # Setting type: String # Default value: enter_password_here password = enter_password_here [UI] ## Key to toggle the Landlord HUD # Setting type: KeyCode # Default value: F4 # Acceptable values: None, Backspace, Tab, Clear, Return, Pause, Escape, Space, Exclaim, DoubleQuote, Hash, Dollar, Percent, Ampersand, Quote, LeftParen, RightParen, Asterisk, Plus, Comma, Minus, Period, Slash, Alpha0, Alpha1, Alpha2, Alpha3, Alpha4, Alpha5, Alpha6, Alpha7, Alpha8, Alpha9, Colon, Semicolon, Less, Equals, Greater, Question, At, LeftBracket, Backslash, RightBracket, Caret, Underscore, BackQuote, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftCurlyBracket, Pipe, RightCurlyBracket, Tilde, Delete, Keypad0, Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, KeypadPeriod, KeypadDivide, KeypadMultiply, KeypadMinus, KeypadPlus, KeypadEnter, KeypadEquals, UpArrow, DownArrow, RightArrow, LeftArrow, Insert, Home, End, PageUp, PageDown, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Numlock, CapsLock, ScrollLock, RightShift, LeftShift, RightControl, LeftControl, RightAlt, LeftAlt, RightCommand, RightMeta, RightApple, LeftCommand, LeftMeta, LeftApple, LeftWindows, RightWindows, AltGr, Help, Print, SysReq, Break, Menu, WheelUp, WheelDown, Mouse0, Mouse1, Mouse2, Mouse3, Mouse4, Mouse5, Mouse6, JoystickButton0, JoystickButton1, JoystickButton2, JoystickButton3, JoystickButton4, JoystickButton5, JoystickButton6, JoystickButton7, JoystickButton8, JoystickButton9, JoystickButton10, JoystickButton11, JoystickButton12, JoystickButton13, JoystickButton14, JoystickButton15, JoystickButton16, JoystickButton17, JoystickButton18, JoystickButton19, Joystick1Button0, Joystick1Button1, Joystick1Button2, Joystick1Button3, Joystick1Button4, Joystick1Button5, Joystick1Button6, Joystick1Button7, Joystick1Button8, Joystick1Button9, Joystick1Button10, Joystick1Button11, Joystick1Button12, Joystick1Button13, Joystick1Button14, Joystick1Button15, Joystick1Button16, Joystick1Button17, Joystick1Button18, Joystick1Button19, Joystick2Button0, Joystick2Button1, Joystick2Button2, Joystick2Button3, Joystick2Button4, Joystick2Button5, Joystick2Button6, Joystick2Button7, Joystick2Button8, Joystick2Button9, Joystick2Button10, Joystick2Button11, Joystick2Button12, Joystick2Button13, Joystick2Button14, Joystick2Button15, Joystick2Button16, Joystick2Button17, Joystick2Button18, Joystick2Button19, Joystick3Button0, Joystick3Button1, Joystick3Button2, Joystick3Button3, Joystick3Button4, Joystick3Button5, Joystick3Button6, Joystick3Button7, Joystick3Button8, Joystick3Button9, Joystick3Button10, Joystick3Button11, Joystick3Button12, Joystick3Button13, Joystick3Button14, Joystick3Button15, Joystick3Button16, Joystick3Button17, Joystick3Button18, Joystick3Button19, Joystick4Button0, Joystick4Button1, Joystick4Button2, Joystick4Button3, Joystick4Button4, Joystick4Button5, Joystick4Button6, Joystick4Button7, Joystick4Button8, Joystick4Button9, Joystick4Button10, Joystick4Button11, Joystick4Button12, Joystick4Button13, Joystick4Button14, Joystick4Button15, Joystick4Button16, Joystick4Button17, Joystick4Button18, Joystick4Button19, Joystick5Button0, Joystick5Button1, Joystick5Button2, Joystick5Button3, Joystick5Button4, Joystick5Button5, Joystick5Button6, Joystick5Button7, Joystick5Button8, Joystick5Button9, Joystick5Button10, Joystick5Button11, Joystick5Button12, Joystick5Button13, Joystick5Button14, Joystick5Button15, Joystick5Button16, Joystick5Button17, Joystick5Button18, Joystick5Button19, Joystick6Button0, Joystick6Button1, Joystick6Button2, Joystick6Button3, Joystick6Button4, Joystick6Button5, Joystick6Button6, Joystick6Button7, Joystick6Button8, Joystick6Button9, Joystick6Button10, Joystick6Button11, Joystick6Button12, Joystick6Button13, Joystick6Button14, Joystick6Button15, Joystick6Button16, Joystick6Button17, Joystick6Button18, Joystick6Button19, Joystick7Button0, Joystick7Button1, Joystick7Button2, Joystick7Button3, Joystick7Button4, Joystick7Button5, Joystick7Button6, Joystick7Button7, Joystick7Button8, Joystick7Button9, Joystick7Button10, Joystick7Button11, Joystick7Button12, Joystick7Button13, Joystick7Button14, Joystick7Button15, Joystick7Button16, Joystick7Button17, Joystick7Button18, Joystick7Button19, Joystick8Button0, Joystick8Button1, Joystick8Button2, Joystick8Button3, Joystick8Button4, Joystick8Button5, Joystick8Button6, Joystick8Button7, Joystick8Button8, Joystick8Button9, Joystick8Button10, Joystick8Button11, Joystick8Button12, Joystick8Button13, Joystick8Button14, Joystick8Button15, Joystick8Button16, Joystick8Button17, Joystick8Button18, Joystick8Button19, F16, F17, F18, F19, F20, F21, F22, F23, F24 HUDToggleKey = F4 ## Whether the Land Management HUD starts expanded (wider). Persists via the expand/collapse button in the HUD title bar. # Setting type: Boolean # Default value: false HUDExpanded = false [Upkeep] ## Days between upkeep payments # Setting type: Int32 # Default value: 7 IntervalDays = 7 ## Upkeep cost as a fraction of unlock cost # Setting type: Single # Default value: 0.3 CostMultiplier = 0.3